
Red Pine Biome
Easy PCG Setup
Mediterranean red pine trees, endemic vegetation and realistic forest elements like scatter, rocks, soils and cliffs, all native to the Mediterranean region. You can quickly set up the entire system with landscape material and Procedural Foliage Spawners or Procedural Content Generation.
The package includes a dirt road mesh suitable for forest use and background meshes to maintain continuity. All plants feature wind and interaction capabilities.
Important Note: To ensure the package works correctly, be sure to view the recommended "Default Engine Settings"
Content
Package included
The package includes various sizes of Mediterranean red pine trees, endemic vegetation, rocks and cliffs, a dirt road, various scatters, and background mountains.







Technical Details
58 Meshes
High quality and fidelity texture sets - 4k textures
Additional controls for roughness, basecolor, normals and more
Channel packed Ambient Occlusion | Roughness | Metalness
This product supports Lumen and Nanite for Unreal Engine 5.0+
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: No ( All meshes using Nanite )
Number of Meshes: 58
Number of Materials and Material Instances: 49
Number of Textures: 95
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows

We are planning to add Pivot Painter 2.0-supported Red Pine trees and bushes during the summer of 2025.
This content will be added as an extra and will not affect the existing trees and bushes already included in the package.